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A Comprehensive Hybrid CPU Scheduling Simulator: Design, Implementation, and Performance Evaluation of Round Robin and Multilevel Queue with Real-Time Constraints

Publisher: IEEE

Authors: Priyan S Sri Bala, SRM Institute of Science and Technology S HEMENDRAN, SRM Institute of Science and Technology * BALAN V SHAKTHI, SRM Institute of Science and Technology *

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Abstract:

In the world of digital film production, rendering plays a


crucial role in converting 3D scenes into high-quality visual


outputs. However, with the growing complexity of


animations and the large number of frames processed,


efficient task scheduling becomes essential. Traditional


render management systems often rely on static job


allocation or manual supervision, which leads to


inefficiencies such as high turnaround time, resource


underutilization, and unfair task distribution.


This paper presents a Render Farm Scheduler Simulation


that mimics how a real VFX render farm operates, employing


hybrid CPU scheduling algorithms like Round Robin (RR) and


Multilevel Queue Scheduling (MLQ) integrated with real


time constraints. The system dynamically allocates rendering


tasks based on their priority and estimated processing time.


A JavaFX-based GUI was developed to visualize the


scheduling process, allowing users to monitor performance


metrics through Gantt charts, CPU utilization graphs, and


queue visualizations. Results demonstrate improved


throughput, fairness, and resource usage compared to


conventional scheduling techniques.

Keywords: Render Farm, CPU Scheduling, Round Robin, Multilevel Queue, Real-Time Simulation, Task Allocation.

Published in: 2024 Asian Conference on Communication and Networks (ASIANComNet)

Date of Publication: --

DOI: -

Publisher: IEEE

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